OpenSceneGraph 3.6.5
osg::TemplatePrimitiveIndexFunctor< T > Class Template Reference

Provides access to the primitives that compose an osg::Drawable. More...

#include <TemplatePrimitiveIndexFunctor>

Inheritance diagram for osg::TemplatePrimitiveIndexFunctor< T >:

Public Member Functions

 TemplatePrimitiveIndexFunctor ()
 
virtual ~TemplatePrimitiveIndexFunctor ()
 
virtual void setVertexArray (unsigned int, const Vec2 *)
 
virtual void setVertexArray (unsigned int, const Vec3 *)
 
virtual void setVertexArray (unsigned int, const Vec4 *)
 
virtual void setVertexArray (unsigned int, const Vec2d *)
 
virtual void setVertexArray (unsigned int, const Vec3d *)
 
virtual void setVertexArray (unsigned int, const Vec4d *)
 
virtual void drawArrays (GLenum mode, GLint first, GLsizei count)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLubyte *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLushort *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLuint *indices)
 
- Public Member Functions inherited from osg::PrimitiveIndexFunctor
virtual ~PrimitiveIndexFunctor ()
 

Detailed Description

template<class T>
class osg::TemplatePrimitiveIndexFunctor< T >

Provides access to the primitives that compose an osg::Drawable.

Notice that TemplatePrimitiveIndexFunctor is a class template, and that it inherits from its template parameter T. This template parameter must implement operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), and operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, const osg::Vec3 v4, bool treatVertexDataAsTemporary) which will be called for the matching primitive when the functor is applied to a Drawable. Parameters v1, v2, v3, and v4 are the vertices of the primitive. The last parameter, treatVertexDataAsTemporary, indicates whether these vertices are coming from a "real" vertex array, or from a temporary vertex array, created by the TemplatePrimitiveIndexFunctor from some other geometry representation.

See also
PrimitiveFunctor for general usage hints.

Constructor & Destructor Documentation

◆ TemplatePrimitiveIndexFunctor()

template<class T >
osg::TemplatePrimitiveIndexFunctor< T >::TemplatePrimitiveIndexFunctor ( )
inline

◆ ~TemplatePrimitiveIndexFunctor()

template<class T >
virtual osg::TemplatePrimitiveIndexFunctor< T >::~TemplatePrimitiveIndexFunctor ( )
inlinevirtual

Member Function Documentation

◆ drawArrays()

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawArrays ( GLenum mode,
GLint first,
GLsizei count )
inlinevirtual

◆ drawElements() [1/3]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const GLubyte * indices )
inlinevirtual

◆ drawElements() [2/3]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const GLuint * indices )
inlinevirtual

◆ drawElements() [3/3]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const GLushort * indices )
inlinevirtual

◆ setVertexArray() [1/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int ,
const Vec2 *  )
inlinevirtual

◆ setVertexArray() [2/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int ,
const Vec2d *  )
inlinevirtual

◆ setVertexArray() [3/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int ,
const Vec3 *  )
inlinevirtual

◆ setVertexArray() [4/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int ,
const Vec3d *  )
inlinevirtual

◆ setVertexArray() [5/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int ,
const Vec4 *  )
inlinevirtual

◆ setVertexArray() [6/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int ,
const Vec4d *  )
inlinevirtual

The documentation for this class was generated from the following file:

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Generated at Tue Jun 11 2024 00:00:00 for the OpenSceneGraph by doxygen 1.11.0.